← FIELD GUIDES / FD-01EVIDENCE-LED WORKFLOW

A practical Unity build-delta review checklist

A repeatable way to compare a candidate Unity build with an accepted baseline and turn package growth into traceable review evidence.

WHAT THIS CANNOT PROVE

Build reports and compiled artifacts can explain build composition and change. They do not establish runtime frame time, memory residency, thermal behavior, or device performance without a separate reproducible runtime test.

01 / COMPARABILITY

Prove the two builds belong in the same comparison.

A precise delta between unlike builds is still misleading. Record the variables that can move output independently of the code change.

01

Pin the build contract

Record Unity version, platform and target, scripting backend, development/release state, architecture, stripping level, compression, and the build entry point.

02

Name the baseline

Use an accepted commit and artifact, not whichever prior file is easiest to find. Preserve the baseline identifier beside every result.

03

Stop on material mismatch

If the contract differs, label the comparison non-comparable or separate environment movement from the candidate change before applying budgets.

02 / EVIDENCE

Persist the evidence Unity already produces.

The first useful layer is structured build output. Keep it with the artifact so a later reviewer can reproduce the numbers.

01

Capture BuildSummary

Persist total size, total duration, result, warnings, errors, platform, and timestamps from the Unity BuildReport.

02

Keep packed-asset attribution

Where supported, retain PackedAssets and PackedAssetInfo so size contribution can be traced to source asset GUIDs, paths, types, and packed size.

03

Enable Addressables layout reports

For Addressables builds, retain the build layout report and inspect bundle size, explicit and implicit assets, bundle dependencies, and duplication clues.

03 / DELTA

Rank changes by materiality, then attribution confidence.

Start with facts that survive build-to-build comparison. Attribution should become less confident—not more dramatic—as evidence gets weaker.

01

Report absolute and relative movement

Show bytes and percentage for the complete artifact and agreed sections. A small percentage on a large build can still cross a delivery constraint.

02

Separate payload classes

Break out player/native code, managed code, scenes, resources, bundles, textures, audio, and symbols only where the artifact or report exposes a defensible boundary.

03

Attach the evidence path

Every attributed change should point back to the BuildReport, layout report, bundle, package entry, or other inspectable record that supports it.

04 / POLICY

Make the budget reviewable instead of magical.

A budget is a team decision encoded as policy. Keep it versioned, scoped, and explainable.

01

Use platform-specific thresholds

Define absolute and relative thresholds per build target and metric; avoid a single percentage across Android, iOS, desktop, and content delivery.

02

Distinguish fail, review, and observe

Reserve blocking status for trusted measurements and agreed limits. New or heuristic checks should begin as informational.

03

Keep an explicit unknown

If the reports cannot attribute a material delta, say so and name the next artifact needed. Do not convert proximity in the source diff into certainty.

PRIMARY SOURCES

Inspect the underlying documentation.

This guide is XeSoft's evaluation framework, not a substitute for the source documentation. Links below go to the primary publisher.

UnityBuildSummary scripting API

Structured totals, duration, warnings, errors, platform, result, and timestamps.

UnityPackedAssets scripting API

Asset contribution records attached to a BuildReport.

UnityAddressables build layout report

Bundle, asset, dependency, and duplication evidence for Addressables output.

UnityAddressables Analyze tool

Unity's existing Addressables inspection surface and analysis rules.

MATCHING PRIVATE PILOT

Apply the checklist to one real workflow.

Build Delta Guard is a narrowly scoped private-pilot proposal for turning this review contract into a repeatable report. The first step is fit and evidence, not a platform migration.

Read the Build Delta Guard brief