Only policy-relevant changes are raised.
Make every Unity build delta reviewable.
Build Delta Guard compares a candidate Unity build with an accepted baseline, then posts the size, memory, shader, bundle, and duration changes your team actually needs to investigate.
- FIRST SCOPE
- One build target + baseline
- FIRST RESULT
- Within one week after fit and scope
- PROCESSING
- Your CI or a sanitized sample
A compact PR report with budget checks and the highest-confidence asset attribution available from the build artifacts.
The signals worth stopping for.
The first pilot uses the subset that matches your workflow. The rest stay out of the way until they earn their place.
Build & package size
Executable, AAB, APK, IPA, Addressables, and bundle changes against an accepted baseline.
Asset contribution
Texture, audio, scene, and other asset deltas with source attribution where the build data supports it.
Shader variants
Surface sudden variant growth before it becomes a build-time or runtime surprise.
Duplication
Flag likely duplicated assets across bundles or build outputs with the evidence attached.
Build duration
Track wall-clock regressions by target and build configuration instead of relying on CI intuition.
Studio budgets
Apply absolute and relative thresholds per platform, branch, and metric.
Know the input, output, and pass condition before day one.
The first pilot is an evaluation contract, not an open-ended integration. The evaluator decides whether one real workflow became clearer or faster.
Who evaluates it
Build engineer, technical director, engineering lead, or performance owner.
What you provide
One comparable candidate/baseline pair with a persisted Unity BuildReport or equivalent report data, plus the compiled-artifact metadata needed for the agreed checks.
What XeSoft returns
A ranked delta report with units, budget status, comparability checks, evidence paths, and confidence-labelled attribution.
How the pilot passes
The owner can explain or action the top material changes faster than with the current comparison process.
A narrow pilot, built around your real pipeline.
Once the contract above is confirmed, the first report is prepared within one week. No platform migration and no quarter-long rollout.
Confirm the contract
Name the evaluator, review point, safe input, exact output, transfer method, and success criterion.
Connect the artifacts
Run a read-only analysis step in the current workflow or against the agreed sanitized sample, then produce the first report.
Review the evidence
Run it against representative changes, tune noise, and decide whether the next scope is justified.
Does it replace the Unity Profiler?+
No. It reviews build-level change signals. Runtime profiling remains a separate workflow, and any measurable runtime budgets need an agreed, reproducible test scene.
Do you need our source code?+
The pilot is designed to run in your CI. It reads the build inputs and outputs needed for the agreed checks; the default model does not upload your repository to XeSoft.
What can be ready in one week?+
A first report on one build target, connected to one existing CI workflow, with an agreed subset of budgets. We then use the result to decide whether a broader rollout is worthwhile.
A practical Unity build-delta review checklist
A repeatable way to compare a candidate Unity build with an accepted baseline and turn package growth into traceable review evidence.
Read the workflow checklist ↗Start with the workflow,
not a sales call.
Describe the recurring production problem and the smallest representative input you could evaluate. XeSoft will first confirm whether this narrow pilot is a fit—and say so plainly if it is not.
- No confidential logs or project files in this form.
- No account, mailing list, tracking pixel, or automated sequence.
- The one-week clock starts only after both sides confirm the pilot contract.
Prefer email? outreach@xesoft.dev
Bring us the workflow
you cannot see clearly.
We will tell you what a useful one-week pilot can cover—and what it cannot.
Request a private pilot ↑