← STUDIO TOOLS / BDG
PRIVATE PILOT
Know why the build changed

Make every Unity build delta reviewable.

Build Delta Guard compares a candidate Unity build with an accepted baseline, then posts the size, memory, shader, bundle, and duration changes your team actually needs to investigate.

FIRST SCOPE
One repository / target
FIRST RESULT
Within one week
DEPLOYMENT
Your existing CI
EXAMPLE REPORT / BDG
BUILD DELTA GUARDPR #1842 · mobile/lighting-passAndroid · IL2CPP · main@8f32c1
REVIEW
3
Review signals found

Only policy-relevant changes are raised.

Android packageAssets/Environment/City
+38.4 MB
Texture memory14 changed · 2 new
+22.7 MB
Shader variantsUberLit · Forward
+8,416
Build durationWindows runner
−01:42
POLICY / studio-default.ymlEXAMPLE OUTPUT
INPUTS+ Unity BuildReport+ Candidate artifact+ Accepted baseline
THE OUTPUT

A compact PR report with budget checks and the highest-confidence asset attribution available from the build artifacts.

01 / REVIEW SURFACE

The signals worth stopping for.

The first pilot uses the subset that matches your workflow. The rest stay out of the way until they earn their place.

01

Build & package size

Executable, AAB, APK, IPA, Addressables, and bundle changes against an accepted baseline.

02

Asset contribution

Texture, audio, scene, and other asset deltas with source attribution where the build data supports it.

03

Shader variants

Surface sudden variant growth before it becomes a build-time or runtime surprise.

04

Duplication

Flag likely duplicated assets across bundles or build outputs with the evidence attached.

05

Build duration

Track wall-clock regressions by target and build configuration instead of relying on CI intuition.

06

Studio budgets

Apply absolute and relative thresholds per platform, branch, and metric.

02 / FIRST WEEK

A narrow pilot, built around your real pipeline.

No platform migration and no quarter-long rollout. We start with one decision your team currently has to make without enough evidence.

DAY 01

Choose the review point

Agree on one repository, target, baseline, CI job, and the signals that should be visible.

DAY 02–05

Connect the artifacts

Wire a read-only analysis step into the current workflow and produce an example report.

DAY 05–07

Review the evidence

Run it against representative changes, tune noise, and decide whether the next scope is justified.

03 / PRACTICAL QUESTIONS
Does it replace the Unity Profiler?+

No. It reviews build-level change signals. Runtime profiling remains a separate workflow, and any measurable runtime budgets need an agreed, reproducible test scene.

Do you need our source code?+

The pilot is designed to run in your CI. It reads the build inputs and outputs needed for the agreed checks; the default model does not upload your repository to XeSoft.

What can be ready in one week?+

A first report on one build target, connected to one existing CI workflow, with an agreed subset of budgets. We then use the result to decide whether a broader rollout is worthwhile.

Build Delta Guard

Bring us the workflow
you cannot see clearly.

We will tell you what a useful one-week pilot can cover—and what it cannot.

outreach@xesoft.dev